
Alarm Bell
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- Set
- BP01 · BP01-018
- Rarity
- C
- Type
- Structure
- Color
- Red
- Cost
- 3
- Power
- 1100
- Strike
- —
- Durability
- —
- Lucky
- No
ACT 1/Turn [①, assign 1 Pal] Stand all Pals assigned this turn. Until end of turn, your Pals cannot be assigned, and must attack as much as possible (Includes Pals deployed after activating this ability).
At the ring of the bell, Pals rise as one, weapons in hand.
Card data and art © Bushiroad / Pocketpair. Data via palworldtcg.gg — official card game site: en.palworld-official-cardgame.com.